Designing and Developing Car Racing Game
Abstract
Playing games is an important part of our social and emotional development. The project was started to identify the elements of the game as the type of game is most suitable for our learning environment and students find it interesting or useful in different games. Students rated game elements such as logic, memory, visualization and problem solving as the most important game elements. These elements are integral with adventure games and are needed during the learning process. We present a model that links educational issues with game elements. There are several elements to the game space; each encapsulates a specific abstract or concrete interface. Understanding the relationship between educational needs and game elements allows us to develop educational games that incorporate visualization and problem solving skills. Such tools can provide sufficient impetus to engage students in knowledge discovery, while at the same time developing new skills.
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