SIXTH FEEL TECHNOLOGY

VUTHALURU AGHAMARSHANA, MOHAMMED ZEESHAN FAROOQUI, ANUSHA CHINTA, J. Rachana

Abstract


Sixth Feel’ is a wearable action interface that combines the physical world around us with digital information and lets us use natural hand gestures to interact with that information.  Steve Mann is considered as the father of Sixth Feel Technology who made wearable computer in 1990. He implemented the Sixth Feel Technology as the neck worn projector with a camera system. Then hi s work was carried forward by Pranav Mistry (Ph.D) student in the Fluid Interfaces Group at the MIT Media Lab) [1]. Sixth Feel Technology may change how we look at the world forever. Sure, it is a arrangement that projects information about what surrounds you over objects ' surfaces, but it's also much more. By using a camera and a tiny projector, Sixth Feel sees what you see and visually augments any surfaces or objects we are collaborating with [1].

 

The camera and the projector are combined with a smart phone which acts as the computer and connected to the Cloud, all the information stored on the web [2]. It projects information onto surfaces, walls and physical objects around us, and lets us interact with the projected information through natural hand actions, arm movements, or our interaction with the object itself.  This wearable gestural interface attempts to free information from its confines by seamlessly combining it with reality, and thus making the entire world ou r computer. To a layman, it would be something supernatural. Some might just consider it as a superstition or something psychological. But the invention of Sixth Feel Technology has completely shocked the world. Although it is not widely known as of now but the time is not far wh en this technology will change our perception of the world [1].






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